Graphics Algorithm Based Virtual Reality Immersive Interactive Interface Design for International Chinese Language Teaching and Learning
DOI:
https://doi.org/10.70917/ijcisim-2026-0116Keywords:
computer graphics algorithms; international Chinese language education; VR immersive interactive interface; hierarchical optimization modelAbstract
This paper addresses the issue of cultural experience deficits in international online Chinese language instruction by proposing a layered optimization method for VR immersive interactive interfaces based on computer graphics algorithms and human visual characteristics. By analyzing human color sensitivity, spatial perception, and multi-channel characteristics, a layered optimization model centered on visual perception intensity is constructed, and a genetic algorithm is employed to solve the layout of interface elements. The experimental section focuses on Chinese language teaching scenarios, determining that the optimal combination is a feature space capacity of 128MB (accuracy rate of 93.18%) and a dictionary space of 512MB (accuracy rate of 78.89%). When the weight parameter is set to 0.35, the recognition accuracy rate reaches 97.23%. Quantitative analysis of 15 teaching elements (e.g., the 3D model of the Hall of Supreme Harmony, cultural explanation subtitles) shows that the core teaching elements (A1/A8) have a visual communication index (VCI) > 3700, and high-intensity visual perception elements (VPI ≥ 4.5) are concentrated in the core teaching area (accounting for 48%). Among the 1,520 element layouts, 32% of high-intensity areas carry 87% of high-VCI elements. The proposed method significantly outperforms existing methods in Chinese cultural image processing, with an average gradient of 6.65–8.05, 1.9–2.8 times higher than contrast methods, a PSNR improvement of 29.7–40.2%, a peak of 21.23, and an MSE of only 2.68%–4.80%, which is 1/7 of contrast methods.
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Copyright (c) 2026 Xiaoyan Wang

This work is licensed under a Creative Commons Attribution 4.0 International License.